Splinter Cell: Blacklist

8 Overall Score
story: 7/10
gameplay: 9/10
graphics: 7/10


No Michael Ironside

Game Info

GAME NAME: Tom Clancy’s Splinter Cell: Blacklist

DEVELOPER(S): Ubisoft Toronto


PLATFORM(S): PC, PlayStation 3, Xbox 360, Wii U

GENRE(S): Stealth, Action, Third Person Shooter

RELEASE DATE(S): August 20, 2013

Since 2002, the Splinter Cell series has been loved by many. With great gameplay, gadgets and voice work, Ubisoft has built a solid, long lasting franchise. With their latest installment, Splinter Cell: Blacklist, Ubisoft has stayed on course while adding some major changes to the franchise. Some may see these for better or for worse.


For those who have played since the beginning, you know the scoop. A terrorist organization is attacking major cities around the world. With Blacklist, it’s no different. A group calling themselves The Engineers begins a countdown of escalating attacks. It’s up to Sam Fisher to end these attacks before it’s too late. The storyline isn’t Blacklist’s strong suit. As a series as a whole, it’s never the main focus which is a good thing.

One disappointing change to the series was the replacement of Michael Ironside. Unlike other Tom Clancy games, Ironside made the character of Sam fisher unique. His voice is gruff and distinct. Not only is it one of the most memorable voices in a video game but it’s become a staple of how voice work should be done. After nearly ten years, Ironside has become Sam Fisher. Eric Johnson taking over the role is not the same.  While Johnsons’ voice work isn’t bad, the spirit and attitude of Fisher is lost; dumbing him down to a forgettable, generic spy.

Like previous installments, gameplay is the strongest feature. Its remains untouched while adding a new mechanic called Killing in Motion, a slight alteration of the tag and execute aspect from Conviction. This allows players to pinpoint numerous enemies and take them out quickly. This feature works well and is satisfying every time it’s performed. For the most part AI is good, but there are a few spots where enemies were facing a wall and unable to turn around. This rarely happens but is noticeable throughout.

With the console cycle near the end, graphics should be up to speed. Unfortunately, Blacklist misses the mark in this department.  As a whole, the graphics are middle of the road; nothing shines.  Environments are bland and the character models are stiff and clunky. As far as graphical glitches, enemy bodies can be seen through walls once you’ve taken them out. Near the end of the game, cinematics and voice work skips, which is not the best way to end any game.

Ubisoft has given gamers another solid installment in the Splinter Cell franchise with Splinter Cell: Blacklist. It’s a game with a familiar feel with some significant changes tossed in. with dated graphics, and a new voice actor, Blacklist looks like it will be taking a backseat in game of the year with Grand Theft Auto 5 and Beyond: Two souls coming out in the next few months. If you played one, you’ve played them all.


Author: Nick Kairit View all posts by

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