8 Overall Score
Graphics: 8/10
Sound : 9/10
Gameplay: 6/10

Haunting score and atmosphere, engaging story

Doesn't fully explore game play mechanics

Game Info


DEVELOPER(S): Acquire, SCE Japan Studio

PUBLISHER(S): Sony Computer Entertainment

PLATFORM(S): PlayStation 3

GENRE(S): Adventure

RELEASE DATE(S): October 1, 2013

Even as the opening credits to Rain begin, you can easily allow yourself to become lost to the feelings of isolation and somber melancholy that it so bountifully provides for it’s protagonists. The theme, “Clair de Lune” by Claude Debussy (arranged and remixed for the game) is haunting and powerful. I’ll continue to listen to the score for Rain for sometime to come. Some truly beautiful music is featured in the game with no dialogue spoken between the characters. The only exception being the sounds emitted by some of the games enemies, although I wouldn’t count this as “spoken dialogue.” Rain is a simple platformer in most respects but through interactions between the leads, some narrow scrapes with enemies, a haunting musical score, and a striking visual presentation (which was very reminiscent for me of classic French cinema), Rain is a poignant reminder that we are never lost to the night if you have someone to lead you into the light.

You play as a nameless boy, trapped in a world that seems to mirror his own. There are differences to this world however, MAJOR differences. Among them: First, you are invisible, seen only when struck by the ever present rain that exists in this parallel world. Second, everyone seems to have gone out for the evening, since only yourself and a young girl exist in the town. Third, and perhaps most important, it is always raining and always night, this leads to some interesting sequences that are never exploited quite enough. For instance, when exposed to the rain, your silhouette can be seen. However, when hiding under a canopy or awning you can disappear, vanishing from the villains field of vision and allowing your escape. This mechanic could have lead to a game that would not only be remembered for its atmosphere but also gameplay. Since we are merely teased with these abilities the game remains a simple platformer for a majority of its 3 hour running time, which isn’t necessarily a bad thing…The story and presentation are great, but the gameplay does feel a bit shallow. Oh, and lest I forget, you are being hunted by a multifarious array of monsters being led by a giant dastardly villain called, “The Unknown.” His only goal in his existence is unwavering and relentless. It is to ensure that you succumb to this endless night and become lost forever in the world of Rain.

So, is the game worth the price-tag of $14.99? Did Playstation C.A.M.P/Acquire succeed in creating a game that with the strength of its heart makes up for its lack of depth in gameplay? Yes. Rain evoked very strong emotional reactions from me with its narrative and setting. A cumulative effect that only grows stronger as the game progresses. With sequences like being pulled from danger by an outstretched hand, outlined only by drops of rain on a bleak evening, by a character you’ve grown to truly want to save. How could you not like this game?

Do yourself a favor, play Rain. If you have a heart you’ll like it. Just don’t be surprised if the game really makes you miss your girlfriend/signifigant other!

Rain is available on PSN for a retail price of $14.99. Fans of ICO rejoice!


Author: Tomb View all posts by
Greetings Earthlings! I review films, comics, and video games. I make stupid videos. To reach me please email: tjxflaherty@gmail.com

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