Aliens: Colonial Marines

6.5 Overall Score
Graphics: 6/10
Sound: 9/10
Gameplay: 7/10

Locations from the movie, good dialogue, good weapons, excellent sound.

Story falls a bit flat, some undetailed environments and models, only get to use the power loader once.

Game Info

GAME NAME: Aliens: Colonial Marines



PLATFORM(S): PC, Playstation 3, Xbox 360

GENRE(S): FPS, horror

RELEASE DATE(S): February 12, 2013

This game was highly anticipated by many.


Released to near universal criticism, Aliens: Colonial Marines is a game you might wonder whether it’s worth bothering with.  Some of the complaints have merit, but if you’re willing to look past the game’s flaws you’ll find a title that does succeed in some of its goals.


On PC with all settings maxed, the visuals are solid and true to the source material.  The xenoporph models are accurate, the marines look like the marines from the movie, and the environments are spot on.  The detail level could have been better, and the animations are slightly dated, but these did not detract from the experience in any way.


Sound is executed very well.  All the familiar Aliens sounds from weapons to computers, xenomorph sounds, etc. are all there.  This is probably the strongest feature of the game.


Gameplay is solid for the most part.  I didn’t see any glitches or enemy AI issues.  Shooting on PC almost feels like Call of Duty.  The complaints are that yes, xenos from the movie don’t run around in the open, come up to attack then run away.  They hide, stalk, and then ghost their enemies.  Fighting Wey-Yu mercenaries is lame, and the story has issues, but otherwise the game has some good moments.

Final Thoughts:

Overall, the recurring theme is “could have been better”.  The graphics could have bee more detailed, the story could have been better.  The xenomorph AI could have been better.  If you’re an Aliens fan and can round up a few more to play co-op, it’s worth a play.

Author: GameSlean View all posts by

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